蝙蝠岛资源网 Design By www.hbtsch.com

偶尔会在数据中看到诸如' 这样的字符,特征如下

以&#开头,中间是一串数字,以;结尾
以&开头,中间一串字符,以;结尾

比如最常见的 或者等价的 

浏览器遇到这些转义符,会转义回来,但如何通过代码识别? org.apache.commons.lang.StringEscapeUtils.unescapeHtml提供了很好的说明

遇到上面的第一种情况,中间是数字的,直接将数字(unicode)转为char
遇到第二情况,中间是字符,只能查映射表了,从映射表中找到字符对应的数字再转换为char 看看代码就一目了然了

看看HTML40如何定义的

复制代码代码如下:
static {
HTML40 = new Entities();
fillWithHtml40Entities(HTML40);
}
static void fillWithHtml40Entities(Entities entities) {
entities.addEntities(BASIC_ARRAY);
entities.addEntities(ISO8859_1_ARRAY);
entities.addEntities(HTML40_ARRAY);
}

再看看BASIC_ARRAY、ISO8859_1_ARRAY、HTML40_ARRAY 分别是什么

BASIC_ARRAY

复制代码代码如下:
private static final String[][] BASIC_ARRAY = {{"quot", "34"}, // " - double-quote
{"amp", "38"}, // & - ampersand
{"lt", "60"}, // < - less-than
{"gt", "62"}, // > - greater-than
};

ISO8859_1_ARRAY

复制代码代码如下:
static final String[][] ISO8859_1_ARRAY = {{"nbsp", "160"}, // non-breaking space
{"iexcl", "161"}, // inverted exclamation mark
{"cent", "162"}, // cent sign
{"pound", "163"}, // pound sign
{"curren", "164"}, // currency sign
{"yen", "165"}, // yen sign = yuan sign
{"brvbar", "166"}, // broken bar = broken vertical bar
{"sect", "167"}, // section sign
{"uml", "168"}, // diaeresis = spacing diaeresis
{"copy", "169"}, // � - copyright sign
{"ordf", "170"}, // feminine ordinal indicator
{"laquo", "171"}, // left-pointing double angle quotation mark = left pointing guillemet
{"not", "172"}, // not sign
{"shy", "173"}, // soft hyphen = discretionary hyphen
{"reg", "174"}, // � - registered trademark sign
{"macr", "175"}, // macron = spacing macron = overline = APL overbar
{"deg", "176"}, // degree sign
{"plusmn", "177"}, // plus-minus sign = plus-or-minus sign
{"sup2", "178"}, // superscript two = superscript digit two = squared
{"sup3", "179"}, // superscript three = superscript digit three = cubed
{"acute", "180"}, // acute accent = spacing acute
{"micro", "181"}, // micro sign
{"para", "182"}, // pilcrow sign = paragraph sign
{"middot", "183"}, // middle dot = Georgian comma = Greek middle dot
{"cedil", "184"}, // cedilla = spacing cedilla
{"sup1", "185"}, // superscript one = superscript digit one
{"ordm", "186"}, // masculine ordinal indicator
{"raquo", "187"}, // right-pointing double angle quotation mark = right pointing guillemet
{"frac14", "188"}, // vulgar fraction one quarter = fraction one quarter
{"frac12", "189"}, // vulgar fraction one half = fraction one half
{"frac34", "190"}, // vulgar fraction three quarters = fraction three quarters
{"iquest", "191"}, // inverted question mark = turned question mark
{"Agrave", "192"}, // � - uppercase A, grave accent
{"Aacute", "193"}, // � - uppercase A, acute accent
{"Acirc", "194"}, // � - uppercase A, circumflex accent
{"Atilde", "195"}, // � - uppercase A, tilde
{"Auml", "196"}, // � - uppercase A, umlaut
{"Aring", "197"}, // � - uppercase A, ring
{"AElig", "198"}, // � - uppercase AE
{"Ccedil", "199"}, // � - uppercase C, cedilla
{"Egrave", "200"}, // � - uppercase E, grave accent
{"Eacute", "201"}, // � - uppercase E, acute accent
{"Ecirc", "202"}, // � - uppercase E, circumflex accent
{"Euml", "203"}, // � - uppercase E, umlaut
{"Igrave", "204"}, // � - uppercase I, grave accent
{"Iacute", "205"}, // � - uppercase I, acute accent
{"Icirc", "206"}, // � - uppercase I, circumflex accent
{"Iuml", "207"}, // � - uppercase I, umlaut
{"ETH", "208"}, // � - uppercase Eth, Icelandic
{"Ntilde", "209"}, // � - uppercase N, tilde
{"Ograve", "210"}, // � - uppercase O, grave accent
{"Oacute", "211"}, // � - uppercase O, acute accent
{"Ocirc", "212"}, // � - uppercase O, circumflex accent
{"Otilde", "213"}, // � - uppercase O, tilde
{"Ouml", "214"}, // � - uppercase O, umlaut
{"times", "215"}, // multiplication sign
{"Oslash", "216"}, // � - uppercase O, slash
{"Ugrave", "217"}, // � - uppercase U, grave accent
{"Uacute", "218"}, // � - uppercase U, acute accent
{"Ucirc", "219"}, // � - uppercase U, circumflex accent
{"Uuml", "220"}, // � - uppercase U, umlaut
{"Yacute", "221"}, // � - uppercase Y, acute accent
{"THORN", "222"}, // � - uppercase THORN, Icelandic
{"szlig", "223"}, // � - lowercase sharps, German
{"agrave", "224"}, // � - lowercase a, grave accent
{"aacute", "225"}, // � - lowercase a, acute accent
{"acirc", "226"}, // � - lowercase a, circumflex accent
{"atilde", "227"}, // � - lowercase a, tilde
{"auml", "228"}, // � - lowercase a, umlaut
{"aring", "229"}, // � - lowercase a, ring
{"aelig", "230"}, // � - lowercase ae
{"ccedil", "231"}, // � - lowercase c, cedilla
{"egrave", "232"}, // � - lowercase e, grave accent
{"eacute", "233"}, // � - lowercase e, acute accent
{"ecirc", "234"}, // � - lowercase e, circumflex accent
{"euml", "235"}, // � - lowercase e, umlaut
{"igrave", "236"}, // � - lowercase i, grave accent
{"iacute", "237"}, // � - lowercase i, acute accent
{"icirc", "238"}, // � - lowercase i, circumflex accent
{"iuml", "239"}, // � - lowercase i, umlaut
{"eth", "240"}, // � - lowercase eth, Icelandic
{"ntilde", "241"}, // � - lowercase n, tilde
{"ograve", "242"}, // � - lowercase o, grave accent
{"oacute", "243"}, // � - lowercase o, acute accent
{"ocirc", "244"}, // � - lowercase o, circumflex accent
{"otilde", "245"}, // � - lowercase o, tilde
{"ouml", "246"}, // � - lowercase o, umlaut
{"divide", "247"}, // division sign
{"oslash", "248"}, // � - lowercase o, slash
{"ugrave", "249"}, // � - lowercase u, grave accent
{"uacute", "250"}, // � - lowercase u, acute accent
{"ucirc", "251"}, // � - lowercase u, circumflex accent
{"uuml", "252"}, // � - lowercase u, umlaut
{"yacute", "253"}, // � - lowercase y, acute accent
{"thorn", "254"}, // � - lowercase thorn, Icelandic
{"yuml", "255"}, // � - lowercase y, umlaut
};

HTML40_ARRAY

复制代码代码如下:
static final String[][] HTML40_ARRAY = {
// <!-- Latin Extended-B -->
{"fnof", "402"}, // latin small f with hook = function= florin, U+0192 ISOtech -->
// <!-- Greek -->
{"Alpha", "913"}, // greek capital letter alpha, U+0391 -->
{"Beta", "914"}, // greek capital letter beta, U+0392 -->
{"Gamma", "915"}, // greek capital letter gamma,U+0393 ISOgrk3 -->
{"Delta", "916"}, // greek capital letter delta,U+0394 ISOgrk3 -->
{"Epsilon", "917"}, // greek capital letter epsilon, U+0395 -->
{"Zeta", "918"}, // greek capital letter zeta, U+0396 -->
{"Eta", "919"}, // greek capital letter eta, U+0397 -->
{"Theta", "920"}, // greek capital letter theta,U+0398 ISOgrk3 -->
{"Iota", "921"}, // greek capital letter iota, U+0399 -->
{"Kappa", "922"}, // greek capital letter kappa, U+039A -->
{"Lambda", "923"}, // greek capital letter lambda,U+039B ISOgrk3 -->
{"Mu", "924"}, // greek capital letter mu, U+039C -->
{"Nu", "925"}, // greek capital letter nu, U+039D -->
{"Xi", "926"}, // greek capital letter xi, U+039E ISOgrk3 -->
{"Omicron", "927"}, // greek capital letter omicron, U+039F -->
{"Pi", "928"}, // greek capital letter pi, U+03A0 ISOgrk3 -->
{"Rho", "929"}, // greek capital letter rho, U+03A1 -->
// <!-- there is no Sigmaf, and no U+03A2 character either -->
{"Sigma", "931"}, // greek capital letter sigma,U+03A3 ISOgrk3 -->
{"Tau", "932"}, // greek capital letter tau, U+03A4 -->
{"Upsilon", "933"}, // greek capital letter upsilon,U+03A5 ISOgrk3 -->
{"Phi", "934"}, // greek capital letter phi,U+03A6 ISOgrk3 -->
{"Chi", "935"}, // greek capital letter chi, U+03A7 -->
{"Psi", "936"}, // greek capital letter psi,U+03A8 ISOgrk3 -->
{"Omega", "937"}, // greek capital letter omega,U+03A9 ISOgrk3 -->
{"alpha", "945"}, // greek small letter alpha,U+03B1 ISOgrk3 -->
{"beta", "946"}, // greek small letter beta, U+03B2 ISOgrk3 -->
{"gamma", "947"}, // greek small letter gamma,U+03B3 ISOgrk3 -->
{"delta", "948"}, // greek small letter delta,U+03B4 ISOgrk3 -->
{"epsilon", "949"}, // greek small letter epsilon,U+03B5 ISOgrk3 -->
{"zeta", "950"}, // greek small letter zeta, U+03B6 ISOgrk3 -->
{"eta", "951"}, // greek small letter eta, U+03B7 ISOgrk3 -->
{"theta", "952"}, // greek small letter theta,U+03B8 ISOgrk3 -->
{"iota", "953"}, // greek small letter iota, U+03B9 ISOgrk3 -->
{"kappa", "954"}, // greek small letter kappa,U+03BA ISOgrk3 -->
{"lambda", "955"}, // greek small letter lambda,U+03BB ISOgrk3 -->
{"mu", "956"}, // greek small letter mu, U+03BC ISOgrk3 -->
{"nu", "957"}, // greek small letter nu, U+03BD ISOgrk3 -->
{"xi", "958"}, // greek small letter xi, U+03BE ISOgrk3 -->
{"omicron", "959"}, // greek small letter omicron, U+03BF NEW -->
{"pi", "960"}, // greek small letter pi, U+03C0 ISOgrk3 -->
{"rho", "961"}, // greek small letter rho, U+03C1 ISOgrk3 -->
{"sigmaf", "962"}, // greek small letter final sigma,U+03C2 ISOgrk3 -->
{"sigma", "963"}, // greek small letter sigma,U+03C3 ISOgrk3 -->
{"tau", "964"}, // greek small letter tau, U+03C4 ISOgrk3 -->
{"upsilon", "965"}, // greek small letter upsilon,U+03C5 ISOgrk3 -->
{"phi", "966"}, // greek small letter phi, U+03C6 ISOgrk3 -->
{"chi", "967"}, // greek small letter chi, U+03C7 ISOgrk3 -->
{"psi", "968"}, // greek small letter psi, U+03C8 ISOgrk3 -->
{"omega", "969"}, // greek small letter omega,U+03C9 ISOgrk3 -->
{"thetasym", "977"}, // greek small letter theta symbol,U+03D1 NEW -->
{"upsih", "978"}, // greek upsilon with hook symbol,U+03D2 NEW -->
{"piv", "982"}, // greek pi symbol, U+03D6 ISOgrk3 -->
// <!-- General Punctuation -->
{"bull", "8226"}, // bullet = black small circle,U+2022 ISOpub -->
// <!-- bullet is NOT the same as bullet operator, U+2219 -->
{"hellip", "8230"}, // horizontal ellipsis = three dot leader,U+2026 ISOpub -->
{"prime", "8242"}, // prime = minutes = feet, U+2032 ISOtech -->
{"Prime", "8243"}, // double prime = seconds = inches,U+2033 ISOtech -->
{"oline", "8254"}, // overline = spacing overscore,U+203E NEW -->
{"frasl", "8260"}, // fraction slash, U+2044 NEW -->
// <!-- Letterlike Symbols -->
{"weierp", "8472"}, // script capital P = power set= Weierstrass p, U+2118 ISOamso -->
{"image", "8465"}, // blackletter capital I = imaginary part,U+2111 ISOamso -->
{"real", "8476"}, // blackletter capital R = real part symbol,U+211C ISOamso -->
{"trade", "8482"}, // trade mark sign, U+2122 ISOnum -->
{"alefsym", "8501"}, // alef symbol = first transfinite cardinal,U+2135 NEW -->
// <!-- alef symbol is NOT the same as hebrew letter alef,U+05D0 although the
// same glyph could be used to depict both characters -->
// <!-- Arrows -->
{"larr", "8592"}, // leftwards arrow, U+2190 ISOnum -->
{"uarr", "8593"}, // upwards arrow, U+2191 ISOnum-->
{"rarr", "8594"}, // rightwards arrow, U+2192 ISOnum -->
{"darr", "8595"}, // downwards arrow, U+2193 ISOnum -->
{"harr", "8596"}, // left right arrow, U+2194 ISOamsa -->
{"crarr", "8629"}, // downwards arrow with corner leftwards= carriage return, U+21B5 NEW -->
{"lArr", "8656"}, // leftwards double arrow, U+21D0 ISOtech -->
// <!-- ISO 10646 does not say that lArr is the same as the 'is implied by'
// arrow but also does not have any other character for that function.
// So ? lArr canbe used for 'is implied by' as ISOtech suggests -->
{"uArr", "8657"}, // upwards double arrow, U+21D1 ISOamsa -->
{"rArr", "8658"}, // rightwards double arrow,U+21D2 ISOtech -->
// <!-- ISO 10646 does not say this is the 'implies' character but does not
// have another character with this function so ?rArr can be used for
// 'implies' as ISOtech suggests -->
{"dArr", "8659"}, // downwards double arrow, U+21D3 ISOamsa -->
{"hArr", "8660"}, // left right double arrow,U+21D4 ISOamsa -->
// <!-- Mathematical Operators -->
{"forall", "8704"}, // for all, U+2200 ISOtech -->
{"part", "8706"}, // partial differential, U+2202 ISOtech -->
{"exist", "8707"}, // there exists, U+2203 ISOtech -->
{"empty", "8709"}, // empty set = null set = diameter,U+2205 ISOamso -->
{"nabla", "8711"}, // nabla = backward difference,U+2207 ISOtech -->
{"isin", "8712"}, // element of, U+2208 ISOtech -->
{"notin", "8713"}, // not an element of, U+2209 ISOtech -->
{"ni", "8715"}, // contains as member, U+220B ISOtech -->
// <!-- should there be a more memorable name than 'ni'? -->
{"prod", "8719"}, // n-ary product = product sign,U+220F ISOamsb -->
// <!-- prod is NOT the same character as U+03A0 'greek capital letter pi'
// though the same glyph might be used for both -->
{"sum", "8721"}, // n-ary summation, U+2211 ISOamsb -->
// <!-- sum is NOT the same character as U+03A3 'greek capital letter sigma'
// though the same glyph might be used for both -->
{"minus", "8722"}, // minus sign, U+2212 ISOtech -->
{"lowast", "8727"}, // asterisk operator, U+2217 ISOtech -->
{"radic", "8730"}, // square root = radical sign,U+221A ISOtech -->
{"prop", "8733"}, // proportional to, U+221D ISOtech -->
{"infin", "8734"}, // infinity, U+221E ISOtech -->
{"ang", "8736"}, // angle, U+2220 ISOamso -->
{"and", "8743"}, // logical and = wedge, U+2227 ISOtech -->
{"or", "8744"}, // logical or = vee, U+2228 ISOtech -->
{"cap", "8745"}, // intersection = cap, U+2229 ISOtech -->
{"cup", "8746"}, // union = cup, U+222A ISOtech -->
{"int", "8747"}, // integral, U+222B ISOtech -->
{"there4", "8756"}, // therefore, U+2234 ISOtech -->
{"sim", "8764"}, // tilde operator = varies with = similar to,U+223C ISOtech -->
// <!-- tilde operator is NOT the same character as the tilde, U+007E,although
// the same glyph might be used to represent both -->
{"cong", "8773"}, // approximately equal to, U+2245 ISOtech -->
{"asymp", "8776"}, // almost equal to = asymptotic to,U+2248 ISOamsr -->
{"ne", "8800"}, // not equal to, U+2260 ISOtech -->
{"equiv", "8801"}, // identical to, U+2261 ISOtech -->
{"le", "8804"}, // less-than or equal to, U+2264 ISOtech -->
{"ge", "8805"}, // greater-than or equal to,U+2265 ISOtech -->
{"sub", "8834"}, // subset of, U+2282 ISOtech -->
{"sup", "8835"}, // superset of, U+2283 ISOtech -->
// <!-- note that nsup, 'not a superset of, U+2283' is not covered by the
// Symbol font encoding and is not included. Should it be, for symmetry?
// It is in ISOamsn --> <!ENTITY nsub", "8836"},
// not a subset of, U+2284 ISOamsn -->
{"sube", "8838"}, // subset of or equal to, U+2286 ISOtech -->
{"supe", "8839"}, // superset of or equal to,U+2287 ISOtech -->
{"oplus", "8853"}, // circled plus = direct sum,U+2295 ISOamsb -->
{"otimes", "8855"}, // circled times = vector product,U+2297 ISOamsb -->
{"perp", "8869"}, // up tack = orthogonal to = perpendicular,U+22A5 ISOtech -->
{"sdot", "8901"}, // dot operator, U+22C5 ISOamsb -->
// <!-- dot operator is NOT the same character as U+00B7 middle dot -->
// <!-- Miscellaneous Technical -->
{"lceil", "8968"}, // left ceiling = apl upstile,U+2308 ISOamsc -->
{"rceil", "8969"}, // right ceiling, U+2309 ISOamsc -->
{"lfloor", "8970"}, // left floor = apl downstile,U+230A ISOamsc -->
{"rfloor", "8971"}, // right floor, U+230B ISOamsc -->
{"lang", "9001"}, // left-pointing angle bracket = bra,U+2329 ISOtech -->
// <!-- lang is NOT the same character as U+003C 'less than' or U+2039 'single left-pointing angle quotation
// mark' -->
{"rang", "9002"}, // right-pointing angle bracket = ket,U+232A ISOtech -->
// <!-- rang is NOT the same character as U+003E 'greater than' or U+203A
// 'single right-pointing angle quotation mark' -->
// <!-- Geometric Shapes -->
{"loz", "9674"}, // lozenge, U+25CA ISOpub -->
// <!-- Miscellaneous Symbols -->
{"spades", "9824"}, // black spade suit, U+2660 ISOpub -->
// <!-- black here seems to mean filled as opposed to hollow -->
{"clubs", "9827"}, // black club suit = shamrock,U+2663 ISOpub -->
{"hearts", "9829"}, // black heart suit = valentine,U+2665 ISOpub -->
{"diams", "9830"}, // black diamond suit, U+2666 ISOpub -->
// <!-- Latin Extended-A -->
{"OElig", "338"}, // -- latin capital ligature OE,U+0152 ISOlat2 -->
{"oelig", "339"}, // -- latin small ligature oe, U+0153 ISOlat2 -->
// <!-- ligature is a misnomer, this is a separate character in some languages -->
{"Scaron", "352"}, // -- latin capital letter S with caron,U+0160 ISOlat2 -->
{"scaron", "353"}, // -- latin small letter s with caron,U+0161 ISOlat2 -->
{"Yuml", "376"}, // -- latin capital letter Y with diaeresis,U+0178 ISOlat2 -->
// <!-- Spacing Modifier Letters -->
{"circ", "710"}, // -- modifier letter circumflex accent,U+02C6 ISOpub -->
{"tilde", "732"}, // small tilde, U+02DC ISOdia -->
// <!-- General Punctuation -->
{"ensp", "8194"}, // en space, U+2002 ISOpub -->
{"emsp", "8195"}, // em space, U+2003 ISOpub -->
{"thinsp", "8201"}, // thin space, U+2009 ISOpub -->
{"zwnj", "8204"}, // zero width non-joiner,U+200C NEW RFC 2070 -->
{"zwj", "8205"}, // zero width joiner, U+200D NEW RFC 2070 -->
{"lrm", "8206"}, // left-to-right mark, U+200E NEW RFC 2070 -->
{"rlm", "8207"}, // right-to-left mark, U+200F NEW RFC 2070 -->
{"ndash", "8211"}, // en dash, U+2013 ISOpub -->
{"mdash", "8212"}, // em dash, U+2014 ISOpub -->
{"lsquo", "8216"}, // left single quotation mark,U+2018 ISOnum -->
{"rsquo", "8217"}, // right single quotation mark,U+2019 ISOnum -->
{"sbquo", "8218"}, // single low-9 quotation mark, U+201A NEW -->
{"ldquo", "8220"}, // left double quotation mark,U+201C ISOnum -->
{"rdquo", "8221"}, // right double quotation mark,U+201D ISOnum -->
{"bdquo", "8222"}, // double low-9 quotation mark, U+201E NEW -->
{"dagger", "8224"}, // dagger, U+2020 ISOpub -->
{"Dagger", "8225"}, // double dagger, U+2021 ISOpub -->
{"permil", "8240"}, // per mille sign, U+2030 ISOtech -->
{"lsaquo", "8249"}, // single left-pointing angle quotation mark,U+2039 ISO proposed -->
// <!-- lsaquo is proposed but not yet ISO standardized -->
{"rsaquo", "8250"}, // single right-pointing angle quotation mark,U+203A ISO proposed -->
// <!-- rsaquo is proposed but not yet ISO standardized -->
{"euro", "8364"}, // -- euro sign, U+20AC NEW -->
};

再扩展下

从前面可以看到转义字符中间的那段数字是unicode,那么 这个 转移字符可以 随便构造了 ,并不限于上面的定义,比如 中的unicode是20013,那么构造一个转移字符&#20013;,经过浏览器的渲染 就变回中了 ,虽然不必这么绕为了显示一个字符,但如果在一些不方便传输特殊字符的场景 就可以派上用途了

标签:
html,转义字符

蝙蝠岛资源网 Design By www.hbtsch.com
广告合作:本站广告合作请联系QQ:858582 申请时备注:广告合作(否则不回)
免责声明:本站文章均来自网站采集或用户投稿,网站不提供任何软件下载或自行开发的软件! 如有用户或公司发现本站内容信息存在侵权行为,请邮件告知! 858582#qq.com
蝙蝠岛资源网 Design By www.hbtsch.com

评论“谈谈html转义字符如何通过代码识别”

暂无谈谈html转义字符如何通过代码识别的评论...

《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线

暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。

艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。

《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。